Per-Cubee, permanent, five disciplines × five tiers. Tier 0 shows as Full Oxidide Copper, weathering to Oxidide Copper at the first point of progress, then Copper → Iron → Gold → Diamond → Crystal.
- ᴠɪᴛᴀʟɪᴛʏ (highest vitality reached) — I Stirring 10% · II Stronger 25% · III High Potential 50% · IV Powerful 75% · V Maximum Power 100%
- ᴊᴏᴜʀɴᴇʏ (seconds moving together) — I Companion 6h · II Pal 1d · III Buddy 3d · IV Close Friend 7d · V Best Friends 21d
- ᴀᴘᴘᴇᴛɪᴛᴇ (snacks eaten) — I Eater 10 · II Snacker 40 · III Feaster 120 · IV Gourmand 350 · V Buffet Enjoyer 1,000
- ᴠᴀʟᴏᴜʀ (Cu-Battles won as Main) — I The Winner 3 · II The Guardian 10 · III The Glorious 25 · IV The Champion 50 · V The Conqueror 100
- ᴍᴀꜱᴛᴇʀʏ (abilities used) — I Caster 20 · II Conjurer 50 · III Adept 100 · IV Virtuoso 250 · V Unstoppable 500
The Quests-hub "Badges" tile is a note, not a button — badges are viewed on each Cubee.
