Cubees

Wiki/Player Guide/Quests

Quests

The Daily board and the twelve Story chapters: how quests are drawn, accepted, timed and paid out.

cubee-quests

Quests give you things to do with your Cubees, and pay you for doing them. Open them from the Quests tile on the /cubees menu, or go straight there with /cuquest.

The quest menu has four tiles:

  • Daily-Quests: four quests drawn for you each day.
  • Story-Quests: twelve chapters of quests you take once each.
  • Cubee's Badges: a note about badges. It is not a button, because badges live on each Cubee. See Badges.
  • Ongoing Quest, bottom left: the quest you are working on, with its description, a progress bar, your count so far and its rewards.

One quest at a time

You work on one quest at a time, Daily or Story. Accepting a new quest drops the one you are on, and its progress is lost; the chat tells you which quest you abandoned. Every quest tile reminds you of this.

When you accept a quest, a Quest Accepted title appears and the chat shows its objective, its goal and its time limit, or "no limit".

The Daily board

The board has four tiles, one for each difficulty:

  • Easy, one star: a short errand.
  • Medium, two stars: worth going out for.
  • Hard, three stars: bring a good Cubee.
  • Extreme, four stars: the day's real prize.

Each tile shows the quest's name, what to do, up to three rewards and how long until the board resets. Left-click a tile to accept that quest. If your server has not written a quest for a difficulty yet, its tile says so.

When the day turns over

The day is shared by the whole server: every player's board turns over at the same moment. A day lasts 24 hours by default. Your four quests are drawn for you personally, one per difficulty, the first time you open the board in a new day, so a friend's board can look different from yours.

A Daily you accept has to be finished before the board resets. If the day runs out first, the quest fails and pays nothing.

When you finish a Daily, its tile is marked done until the next reset, and you cannot take that difficulty again the same day unless you redraw.

Redrawing

Unhappy with the draw? The Redraw Daily Quests button spends 300 CuCoins by default and draws a whole new set of four right away.

  • A redraw buys quests, not time. The day still ends at the same moment.
  • It clears your done marks, so all four new quests can be taken.
  • Whenever a new set is drawn, you never get the same quest you last had at a difficulty, as long as there is another one to pick.

If you cannot afford it, the chat tells you how many CuCoins you need.

The Story chapters

The Story board is the long road. It holds twelve chapters of 48 quests each:

  1. The Ordinary Days
  2. Into the Green
  3. Ashes and Embers
  4. The Crystal Deep
  5. Four Winds
  6. The Magic World
  7. Dragonslayer
  8. Darkest Bright
  9. The Divine Ascent
  10. Saga of Legends
  11. All Hallows
  12. The Jolliest Winter

The bookshelf down the left side shows four chapter books at a time. Click a book to open its chapter, and click the Bookshelf tile to see the next four. How many chapters hold quests depends on your server.

Every Story quest pays out once. A finished quest shows a Completed card and cannot be taken again. Nothing resets and nothing expires, so the pace is entirely yours.

  • Some Story quests run on a timer from the moment you accept them. The card says so, and the chat shows the time when you accept. If time runs out, a Time's Up title appears, the quest fails and no reward is given, but you can simply accept it again.
  • The chapters are laid out in order, but you can accept any quest that is open unless your server has locked it behind another. A locked quest tells you why: a named quest to finish first, or a permission you do not have.
  • A quest that is still being written refuses you with a message that it is still being worked on.

What quests ask for

Every quest counts one kind of action. Depending on how your server wrote it, a quest may ask you to:

  • feed snacks: any snack, a Cubee's favourite, or a yucky one
  • use your Cubees' abilities
  • have your Cubees deal damage, or take it
  • defeat mobs or players with your Cubees (your Cubee has to be in on the kill)
  • win Cu-Battles
  • collect CuCoins from your habitats
  • explore: every second you spend moving with your Cubees out counts
  • raise a Cubee's vitality to a set percentage

Read the card carefully. Some quests only count for one particular Cubee, or only under certain conditions, such as in a certain place or against a certain mob.

Rewards

A quest card lists up to three rewards. Depending on your server they can be CuCoins, CuCrystals, items such as snacks, a brand-new Cubee for your collection, or something special your server has set up. When you finish, a Cu-Quest Complete title appears and the chat lists every reward you received.

See Currencies for what CuCoins and CuCrystals buy.

Last updated on 9/29/2026, 8:14:30 PM