Players
Commands
None of these needs a permission node.
/cubees, or/cubee: opens the Cubees menu, the hub for the Cubees list, Combos, quests, the shop and habitats./cubees help: lists the CUBEES commands./cushop: opens the shop./cuquest: opens the quest hub./cucombo: opens the Combos screen.
On a server running the McPets edition, /cucombo answers that there are no combos, and MCPets' own /mcpets summons and recalls your Cubee. See McPets Edition.
Permission nodes players hold
cubee.pet.use.cubee-<id>: owns that Cubee.<id>is the Cubee's type as the admin commands complete it:good,fire,air_dragonand so on.- Without it a player cannot equip or summon that Cubee, and My Collection in the Cubees list greys it out.
/cubee_give, a Cubee product in the shop, a Cubee quest reward and a Cubik reward grant it through LuckPerms;/cubee_takeremoves it.
mcpet.cubee-<id>: the permission node of the old, pre-rework Cubees. While that Cubee's Allow MCPets Permission setting is on (the default), it counts as owning the Cubee too. See Updating from Older Versions.cubees.habitat.create.<N>: may build habitat plot N, from 1 to 25. The first part of the permission node is theHabitat-CreatePermissionsetting,cubees.habitat.createby default. The plot permits in the shop grant it.cubees.sociallink,cubees.letterandcubees.proposal: checked only for a Cubee whose Need Permission setting you switch on. A player then needs them to set a Social Media Cubee's link, to send the Lovey Dovey Cubee's letter, or to propose with the Ring Case Cubee. By default nobody needs them.- Permission nodes you choose: a quest's Required permission and a shop product's Permission can name any permission node. Only players holding it may accept that quest or buy that product. A quest with Required permission switched on but no permission node set checks
cubees.quest.unset, which nobody holds unless you grant it.
Admins
Admin commands come in families, one permission node each. Give each staff member only the families they need.
Admin hub and CUBEES Settings: cubees.admin
/cubees admin, or/cubee admin: opens the admin hub. Its tiles are CUBEES Settings, Daily Quests, Story Quests, Shop, Run All Sales, Cubiks and Back.- CUBEES Settings and every page in it check
cubees.admin. See Admin Menu. - Each tile opens the same thing as its command. The Story Quests tile also checks
cubees.admin.quest, and the Shop and Run All Sales tiles checkcubees.admin.shop. The Daily Quests and Cubiks tiles check nothing beyond the hub, so anyone withcubees.admincan open those two editors.
Cubees: cubees.admin.cubee
/cubee_give <player> <type>: grants the Cubee. Works offline./cubee_take <player> <type>: takes the Cubee back. Works offline./cubee_exp_give <player> <type> <amount>: adds EXP to that player's Cubee; a negative amount removes EXP. The result stays between 0 and the Cubee's maximum. That Cubee type must have been summoned once on the server, or the command asks you to summon it first. The player resummons the Cubee to see the change./cubee_exp_give_percent <player> <type> <amount>: the same, in vitality percent./cubee_equip <player> <main> <duo>: puts a Main and a Duo on the player's current combo and summons them. The Duo may benone; Main and Duo must be different Cubees./cubee_cooldown_reset [main|duo|<type>]: clears your own Cubee cooldowns. With no argument it clears your Main's and your Duo's./cubit_get: gives you the Cubit of your Main and of your Duo.<type>,<main>and<duo>tab-complete every Cubee of the current release, including collections your server has not installed./cubee_giveand/cubee_takeaccept any type, and only warn when that type has not been summoned since the last restart.- In the McPets edition,
/cubee_exp_give,/cubee_exp_give_percentand/cubee_equipanswer that the edition has no such thing./cubee_cooldown_resetwith no argument clears the Cubee you have out, and/cubit_getgives its Cubit. See McPets Edition.
Quests: cubees.admin.quest
/cuquest_edit_daily: the Daily quest editor, 225 slots./cuquest_edit_story: the Story quest editor, 576 slots in 12 chapters of 48./cuquest_import <daily|story> <slot> <preset>: clears a slot and loads one ready-made quest into it, switched off./cuquest_seed <daily|daily_th|ch1|ch1_th> <start>: loads a whole set from the start slot, switched on.dailyis 36 Daily quests;ch1is the 48 quests of Story chapter 1 and must start on a chapter boundary (1, 49, 97 and so on). The_thsets are Thai copies./cuquest_assign <player> <daily|story> <index>: makes the player accept that quest./cubadge_reset <player> <badge> <cubee>: clears badge progress.<badge>isvitality(Vitality),explore(Journey),snack(Appetite),battle(Valour),ability(Mastery) orall;<cubee>is a type orall.- The Rebuild Daily Index button in the Daily editor also checks this permission node.
A preset is a skill in FEA_CUBEES-Import_Library/skills/ named Cubees-Extension-QuestPreset-<name>; pass the <name>, such as daily_snack_easy or ch1_01_crumbs. To add your own, copy a preset block, rename it and pass the new name. See Admin Menu.
Shop: cubees.admin.shop
/cushop_create: the shop editor: four categories (Cubees, Items, Habitats License and Cubiks) of 225 products each./cushop_import <cubee|item|habitat|cubik> <slot> <preset>: loads one ready-made product into a slot, from theCubees-Extension-ShopPreset-<name>presets, such assnack_bloody_jellyorhabitat_slot_21. In the current build it answers "is not a category" whatever category you type, so load products with/cushop_seedor the editor./cushop_seed <items|habitats> <start>: loads a whole set.itemsis 30 snacks and 3 coin withdrawals (33 slots, start 1 to 193);habitatsis 25 plot permits and 11 licences (36 slots, start 1 to 190)./cushop_runsale: starts every configured sale at once; each runs for its own duration.
See Admin Menu.
Cubiks: cubees.admin.cubik (Cubiks pack)
/cubik_edit: the Cubiks editor, 225 slots over 5 pages./cubik_import <slot> <preset>: clears a slot and loads a ready-made Cubik:collection_starter,collection_biomes1,collection_biomes2,collection_biomes3,collection_netherorcollection_end./cubik_place <slot>: places that Cubik in front of you. The slot must already hold a Cubik./cubik_remove: removes every Cubik within 5 blocks of you.
Currencies: cubees.admin.currency
/cucoin_give <player> <amount>: adds CuCoins; the amount must be above 0./cucoin_take <player> <amount>: takes CuCoins; the balance stops at 0./cucoin_set <player> <amount>: sets the balance, 0 or more./cucoin_check <player>: shows the balance./cucrystal_give,/cucrystal_take,/cucrystal_setand/cucrystal_checkdo the same for CuCrystals.
Habitats: cubees.admin.habitat
/habitat_delete: deletes the nearest habitat within 10 blocks completely and frees its plot. Its owner must be online./habitat_delete index <player> <slot>: the same by the owner's plot number, from anywhere./habitat_removespawner: removes only the world side of the nearest habitat within 10 blocks, for an owner who is offline. Their plot stays taken until you run/habitat_delete indexonce they are back.
Menus for others: cubees.admin.menu
/cushop_openfor <player>,/cuquest_openfor <player>and/cucombo_openfor <player>open the shop, the quest hub or the Combos screen for an online player.
TL;DR Permissions
- Players:
cubee.pet.use.cubee-<id>,cubees.habitat.create.<N>,cubees.sociallink,cubees.letterandcubees.proposal(only where you switch them on), and any permission node you put on a quest or a product. - Admins:
cubees.admin,cubees.admin.cubee,cubees.admin.quest,cubees.admin.shop,cubees.admin.cubik,cubees.admin.currency,cubees.admin.habitatandcubees.admin.menu.
