All live content and player data lives in MythicMobs saved variables (plugins/MythicMobs/data/), not in the pack YAML. Back up that folder — the packs themselves only change when the owner edits YAML.
Variable families
cubee_quest_<1–225>-<field>— global — Daily pool quest definitionscubee_squest_<1–225>-<field>— global — Story pool;squest_done_<n>per player marks completioncubee_dqn-<DIFF>/cubee_dqi-<DIFF>_<n>— global — the Daily draw index (counts + slot lists)cubee_daily_reset_at— global — epoch second the current day endscubee_shop_<cat>_<1–45>-<field>— global — shop products (cat= cubee/item/habitat/cubik)cucoin,cucrystal— player — balancescubee_exp_percent-<id>,cubee_name-<id>,cubee_behavior-<id>— player — per-Cubee vitality, name, modebadge_*-<id>,badge_tier_*— player — badge progresscubee_habitat_index_<1–24>(MAP),cubee_habitat_ids_list— player — habitat plots and ids
A quest/shop slot is "alive" through its -exists stamp; every editor keeps it, and wiping a slot unsets it.
